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Phantom HourGlass or Spirit tracks? you decide.

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Phantom HourGlass or Spirit tracks? you decide.

Post by Akkiden Mikuo on Wed Aug 18, 2010 3:56 pm

I kinda liked both, but, I'm liking Spirit tracks best, I really gotten far, but I hate how you have use the flute with the mic.
what's your opinion?




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by FierceDeityLink! on Wed Aug 18, 2010 5:09 pm

Spirit Tracks is way better.




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Nova on Wed Aug 18, 2010 5:13 pm

FierceDeityLink! wrote:Spirit Tracks is way better.




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by FierceDeityLink! on Wed Aug 18, 2010 5:14 pm

PH is a rip off and is stupid.




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Akkiden Mikuo on Wed Aug 18, 2010 5:15 pm

yeah, I think I might play it again.




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by FierceDeityLink! on Wed Aug 18, 2010 5:19 pm

PH? Or ST?

Not PH it is a waste of time. Even know I have not beat it




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Akkiden Mikuo on Wed Aug 18, 2010 5:20 pm

IKR? PH, I lost interest after I got to sea. ST, on the other hand, got me going.




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by T-kun on Wed Aug 18, 2010 11:57 pm

What??? Dont go hating on PH!! It was awesome! A very good start to a new line of Zelda games for the DS!
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Akkiden Mikuo on Thu Aug 19, 2010 1:02 am

It may have been a interesting sequel, but not enough to appeal to me, to much Sea combat than anything.




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Ezlo on Thu Aug 19, 2010 11:20 am

I actually like PH better. The Sea travel ws more...free compared to the train is ST. And there's no annoying evil trains that get in your way. The dungeons are pretty much the same...



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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Akkiden Mikuo on Thu Aug 19, 2010 3:54 pm

Ezlo_126 wrote:I actually like PH better. The Sea travel ws more...free compared to the train is ST. And there's no annoying evil trains that get in your way. The dungeons are pretty much the same...
how do like the constant spike things come up out of no were and stop you?




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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Ezlo on Thu Aug 19, 2010 5:50 pm

Those aren't really all too threatening. You just jump over them. La-dee-da.



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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by rahna on Sun Aug 22, 2010 3:09 pm

I never played PH so I'm gonna go with ST.

It's difficult to play though.
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by King Dodongo on Sun Aug 22, 2010 3:12 pm

SilverRevlis13 wrote:
Ezlo_126 wrote:I actually like PH better. The Sea travel ws more...free compared to the train is ST. And there's no annoying evil trains that get in your way. The dungeons are pretty much the same...
how do like the constant spike things come up out of no were and stop you?
how do like the constant espe guy come up out of no were and make you use correct spelling and grammar for once!
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by ShadowCrow on Mon Aug 23, 2010 12:49 pm

LOL

I haven't played PH so ST duh

But ST had wierd stuffs like Chancellor Cole and the whole demon possessing thing that made it interesting. Not the greatest game, but pretty good for a DS game
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by rahna on Mon Aug 23, 2010 7:39 pm

this is true
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Ezlo on Wed Aug 25, 2010 10:44 pm

Personally, I think they should've waited longer to reveal Colee as a bad guy. His intro was pretty much, "Look! He works for the Princess! Oh, and he's evil too!"



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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by MidnasWolf on Thu Aug 26, 2010 12:59 am

I prefree St, though I'm an expert at PH

I thought that in ST they took nearly everything a fanficion would hold (Zelda acually fighting, a futuristic setting, ect.) and just used it just to get the fan boys to shut-up
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by ShadowCrow on Thu Aug 26, 2010 7:56 pm

LOL

True, true.
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by T-kun on Tue Aug 31, 2010 8:51 pm

Not as much, i think they were going for a fun play through too.
The handheld games are both not ment to be so hardcore, and obviously easier, but that doesn't mean they're bad! they're Zelda games for crying out loud!
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by MidnasWolf on Thu Sep 02, 2010 12:15 am

Agree
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by ShadowCrow on Mon Sep 06, 2010 1:06 pm

I jsut like console better Neutral
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by MidnasWolf on Mon Sep 06, 2010 5:41 pm

I think the consils are better though I have more hand helds
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by ShadowCrow on Sun Sep 12, 2010 1:15 am

I have more consoles than handhelds. Can't wait for the 3DS to come out, then I can play OoT everywhere Very Happy
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Re: Phantom HourGlass or Spirit tracks? you decide.

Post by Guest on Wed Feb 09, 2011 5:48 pm

Spirit Tracks is way harder therefor making it better. I beat Phantom Hourglass in about an hour and a half. And then proceeded to beat it again three more times the same day. Spirit tracks gave you much more of a challenge though, the puzzles were harder, there was much more of a storyline, and the flute (as crappy as it was) made the game seem so much more realistic.
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